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**Notes:**
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* Disaster Simulation System
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* Interaction between the Agents and the Simulator.
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* Agent it's a being that recognizes its location and can decide upon that information.
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* The development of Agents isn't part of the scope.
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* Our mission is to develop the Simulator so than the agents can use it
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* There is no worry about which language the agents are made of.
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* Multi-Agent Programing Contest - MAPC (simulator example)
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* The Agents would be autonomous robots and humans.
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* The simulation takes place in pre-defined steps.
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* The Agents interact with the Simulator through a protocol.
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* Stochastic simulation - chances of an event to happen.
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* Graphic interface (part of a city)
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* Generation of data - logs of data generated in the graphical interface (decoupling * of the graphical interface).
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* Definitions: Perceptions, Actions, Events.
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* Important:
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* The simulation should be replicable;
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* Simulation Report - output log;
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* Documentation and code must be in English.
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* AGENTS types (documentate characteristics):
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- Fixed Agents:
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* battery;
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* velocity;
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* physical storage;
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* virtual storage (memory (photos));
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* locomotion (water, road, air);
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* dextery;
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* resources (water catcher, camera).
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- Variable agents (social assets) ⇒ do not start the simulation (they are called as volunteers):
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* velocity;
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* dextery (cooking);
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* resources;
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* energy (fatigue) -> can only help for a while.
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- Actions of AGENTS (documentate)*:
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* Locomotion (in which it must respect the environment, latitude and longitude - command center);
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* Photographing (space check);
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* Analyze photo (task: find victims - chance of finding a victim on a spot for photo analysis);
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* Collect water samples (task: to collect - occupies physical space);
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* Recharge battery;
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* Deliver physical item;
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* Deliver virtual item;
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* Rescue Victim (if the agent can rescue after analyzing the photo - verify agent conditions);
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* Search for social assets (search for volunteers within a specific radius - server will open a new connection and look for a new agent .. simulator expects another connection from another agent);
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* Requesting Social Asset.
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- Events - Floods (documentate features)*:
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* Duration range
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* Flood form (rectangle, circle)
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- Related Events
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- Photography
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* Number of flood photography events
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* Photo size (virtual space)
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* Find a victim
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* Chance of a photograph to have related victims
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- Wather Sample
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* Number of water collection events by flood
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* Sample size (physical space)
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- Victims (generate, but still hidden) (within the flood area)
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* Chance of a victim arising with location revealed during flood
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* Number of victims per event
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* Weight of the victim
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* Lifetime
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Technologies:
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- python 3.6
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- pyroute
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- flask-IO
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